Flipdrop
One input. Two surfaces. Tap to flip gravity, land on the other side, and don't hit anything.
COMING SOON TOGoogle Play COMING SOON TOthe App StoreOne tap, the whole game
No buttons, no joystick, no tutorial. Tap and gravity flips — you fall up. Learning it takes a second; getting good at it does not.
Towers that breathe
Once you've found your rhythm, some towers start pulsing in and out. Picking the right side stops being enough — you have to time the flip.
Gifts that clear the road
Every twenty-five points a gold box appears. Take it and the next ten towers fold away in a wave. It buys you breathing room, never a free score.
Day turns to night
The paper warms as you climb, and past forty the whole world inverts to a night palette — with a beat of calm while it settles in.
Dress the block
Spend the points you earn on bodies, hats and dash trails. Three slots, mixed and matched however you like, and your loadout rides along on the leaderboard.
Everyone's best run
A global board of top runs, each with the player's own character drawn beside it. Your personal top ten is kept separately, just for you.
Free, and honest about it
The whole game is free — every cosmetic is earned by playing, and nothing is sold. One small banner ad sits below the playfield, in space reserved for it, so it never covers the game.
Made by WeCreate. Best played in short, angry bursts.